Thanks to Andromeda’s new Profile and Skill system, you’ll be able to purchase and equip any set of abilities to use in combat against your enemies too, swapping between your favorite sets on the fly for whatever is best suited to your current combat scenario. Upon landing, you’ll automatically take cover behind appropriate objects scattered about the environment to regenerate your shields. Now, instead of sticking to walls and moving from box-to-box to close in on your enemies, you’re free to roam about the battlefield using Ryder’s new jet pack to get the drop on them immediately. In Mass Effect: Andromeda, combat has been completely overhauled, moving from the standard mix of cover and abilities used in the original Mass Effect trilogy to a more fast-paced, open approach.
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